However, using this ability to block enemies in choke points, will give your team the chance to snag 2 bounty runes, or even get first blood.īased on the demonstrations displayed above, Earthshaker has the potential to completely block off enemy heroes from getting access to the runes. At level 1, Fissure stuns for a mediocre 1 second and deals a respectable 110 damage. Level 1 presenceĪs stated earlier, Earthshaker has the potential to have an insane impact in the first few minutes of any game thanks to his Fissure ability. But for the super secret strategies, and ways to take this hero to an all new level, continue reading the guide. Some quick math for you, if you hit 5 enemy heroes, then Echo Slam will deal up to 1,700 magical damage!Īnd with that, anyone reading this baseline description will be equipped to confidently queue up for a ranked game and first picking this hero. Echo Slam does have a base damage of 100, but for every hero you hit in the AoE, the damage goes up by up to 320, and for every creep, up to 160. Echo slam affects all enemies in a 600 AoE, and deals more damage, the more enemies you hit in the AoE, making the ability able to reach unthinkable damage numbers. Echo SlamĮarthshakers ultimate, and by far his coolest ability. This makes it synergize very well with Enchant Totem, since that ability will have a stun as well! Aftershock is what makes this hero have insane crowd control, and allows him to chainstun all enemies in a 300 AoE radius around him for insane durations. Aftershock will stun enemies for up to 1.5 seconds and deal up to 150 magical damage every time he casts a spell. One of Earthshakers simplest and most straightforward abilities. Enchant Totem, however, is nothing without his third ability. This ability is also on a very short 5-second cooldown, allowing him to use it to farm efficiently, and be more active in team fights. Using Enchant Totem, will quadruple your attack damage at level 4, allowing you to trade with enemies, or just finish them off. Enchant TotemĮnchant Totem is Earthshakers bread and butter since this spell gives him the ability to achieve a wide variety of tasks. The main utility that Fissure provides, is that it creates a barrier that enemies cannot walk over, effectively trapping an enemy if used correctly. However, as stuns go, this is a fairly mediocre stun duration. Using this spell will stun enemies for a respectable 1.75 seconds at a 1400 range from your hero in a straight line. To some, this is Earthshakers signature ability, and its easy to see why. This guide will help you to get a brief overview and understanding of his abilities, and then give a few tips and tricks to take the hero to the next level. It is also widely regarded that Earthshaker has the potential to make the highest impact in the first few seconds in the game, all the way to the last. This is because Earthshaker has the potential to bring in top tier crowd control from level 1. If a team lacks lockdown or initiation, then Earthshaker is a good pick to have in your arsenal. Beginners playing this hero will struggle to make the best use out of his abilities, but seasoned veterans like Yapzor, have mastered his many intricacies. What’s so special about Earthshaker?Įarthshaker has a lot to offer to your team in terms of damage, crowd control, and mobility. Here’s an in-depth Earthshaker guide that you can follow. Although he is pretty simple to execute, his abilities also have a skill ceiling higher than Drows Winrate in 7.21d. The inevitable addition of the Earthshaker Arcana is sure to invite players to try out the hero.
0 Comments
Leave a Reply. |
Details
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |